Talking to NPC priority over Looting

Talking to NPC priority over Looting

in Bugs: Game, Forum, Website

Posted by: Hologramx.6402

Hologramx.6402

To be strict, this is probably not a bug but surely it is not something intended for a friendly UI.
If you are in a dungeon or a story quest instance, or on an escort quest where there is always one or even a lot NPCs around you, looting after kills can be real pain because of the priority. If any NPC is close enough, it will always open the conversation dialog instead of the one-time loot that are supposed to be prioritized. You have to target the loot to interact. I am pretty sure this is not working as intended?

Talking to NPC priority over Looting

in Bugs: Game, Forum, Website

Posted by: Estes.3107

Estes.3107

Aye, very annoying happens all the time to me whats worse is when the npc is not even important and just says some stupid comment.
Not sure if its a bug but would be nice if loot was always the priority over talking to a npc mostly because the loot option will disappear after you have looted.