Teleport fail desp. a clear path since 16.03.

Teleport fail desp. a clear path since 16.03.

in Bugs: Game, Forum, Website

Posted by: Eleandra.4859

Eleandra.4859

Since the March 16th patch I noticed that several teleports that have been “fixed” in the March 16th patch are not working correctly anymore even if the path in front of my character is clearly traversable.

I have attached a screenshot showing an example of this behavior in Divinity’s Reach near the “Central Plaza” POI.

If one places one’s avatar in front of the steps facing south (see screenshot “gw333.jpg”) and tries to teleport beyond the two steps using Infiltrator’s Arrow the teleport will fail with the message “no valid path to target” (see screenshot “gw333.jpg”) even though the avatar can easily just walk over the two steps in a direct line without deviation from the path the teleport would have taken.

I noticed similar behavior of other teleport skills like e. g. “steal” failing despite the target being in range of the skill, and having a clear walkable path between my avatar and the target.

Best regards Eleandra

Attachments:

Teleport fail desp. a clear path since 16.03.

in Bugs: Game, Forum, Website

Posted by: Eleandra.4859

Eleandra.4859

Only one screenshot per post as it seems?

Second spot in Divinity’s Reach where the issue is even clearer.

Please have a look at the screenshot.
If the avatar is positioned as in the screenshot and one tries to use infiltrator’s Arrow to teleport from the “Central Plaza” into the hall beyond the teleport fails with the message “no valid path to target” which is clearly not the case as one can direclty walk to the teleport destination over a flat surface (please see screenshot gw336.jpg).

Attachments:

(edited by Eleandra.4859)