Teleportation skills are confusing at times

Teleportation skills are confusing at times

in Bugs: Game, Forum, Website

Posted by: jway.8293

jway.8293

1.) You targeted a location with ‘green’ indicator telling you it’s a valid location for teleportation – is it? may be not.

Probably just me not liking how unclear and unreasonable the target-indicator is – if it’s not a reachable location, why is it green then? I was guessing the skill works the same way as how the NPC calculates its traveling route – if the destination is reachable by not jumping and within certain distance then it is a valid location – wrong.

2.) You targeted a location that’s too far for the teleportation, resulting you having to re-active your skill again. It’s very inconvenient when you want to move as far away as possible in an urgent situation – and the skill simply would not work.

It would probably be a way better idea to snap (or constrain) the green indicator WITHIN the range limitation. Because from time to time my cursor would become hard to see on my screen, due to too many visual effects going on on my screen and when I wanted to target a location with my skill, it was impossible to find where my cursor is.

With all those said, if such bugged skills have caused so much inconvenience, there has to be compensation for making mistakes with those (teleportation) skills, or simply, just FIX the darn bugs.

There are also other similar (serious) issues with targeting mechanics in this game that had made the fast-paced combat a rather frustrating experience.

Teleportation skills are confusing at times

in Bugs: Game, Forum, Website

Posted by: jway.8293

jway.8293

Side note about the snap feature —- it’s to ensure when you click your mouse button, the skill will 100% work and be activated. Besides that, Anet, you’d need to come up with ideas to make sure the GUI is visually clear on top of all the things going on the screen; because player’s CONTROL over their character is the PRIORITY.

If we can’t control the character as we are supposed to, we aren’t gonna be happy…

(edited by jway.8293)