Temple of Lyssa cannon lag

Temple of Lyssa cannon lag

in Bugs: Game, Forum, Website

Posted by: DCplayer.9415

DCplayer.9415

I’ve noticed over the past months that the cannon at Song of Lyss POI has been creating a drop in framerate when it is rendered, today I sent in a bug report about the defend event not progressing and during the time it took me to create the report and send it, my computer froze up from looking at the cannon. It seems there is a static particle effect that is present at the cannons position that multiplies itself and will not dump from the memory, causing a progressive lag that cannot be gotten rid of until either reloading the map. This effect hasn’t always been there from what I recall, but it has been there for at least 3-4 months, but it serves no purpose that I can tell and should be fixed. Fixed meaning that the line of code governing that effect in particular should be deleted and if the developers want to keep an effect there for aesthetic purposes should replace it with another animation that is simpler like a portal animation that does not replicate itself and cause hardware failure. Most people do not report it, because they deal with it by simply not looking at it, personally I think this is a glaring problem and should have been dealt with shortly after it was introduced.

Temple of Lyssa cannon lag

in Bugs: Game, Forum, Website

Posted by: Sombike.6291

Sombike.6291

Same bug is still there @ Lyssa cannon. Also noticed fps lag when you look towards the middle of any WvW borderlands, where the lake was removed.

LeBlop – [Dius] – Necromancer