(edited by AzNfiRe.2703)
Temple of Melandru quest doesn't start
There isn’t any way you can make a system that can track if a quest chain “loops” or not during the day – and if not, to reset itself automatically?
For example, if CoF gates are not opened in a period of 6 hours or so, the quest could reset itself and have the bugged NPC teleported back at the camp ready to start the escort. Or, in our case, if Temple of Melandru doesn’t stop being contested for over 10 hours, the quest should reset itself. Magister at the pact camp never starts the attack.
+1.
Waiting for Melandru…
and the auto-reset idea sounds good.
Thanks, Gil.
I also w8 for the Melandru, since I want her Karma Armor.
I’ve noticed the bug 2 days ago.
I’ve wanted to make Meladru with guild.
So we followed the chain:
-Retake outpost (forgot the name)
-Protect the Outpost.
And BOOOOM.
STOPPED.
,,Pact is preparing to attack Melandru"
Oh sure they are preparing, no wonder that they loose in Orr.
Is this working for anyone yet? Quest is still bugged on my server. Says Pact is planning to attack the temple, but they never do. Getting really irritated because I want to use the Karma merchant their. Please fix this AN.