Tequatl Megalaser mistimed

Tequatl Megalaser mistimed

in Bugs: Game, Forum, Website

Posted by: Narrrz.7532

Narrrz.7532

After successfully defending the bateries, the megalaser fires, tequatl crashes to the ground and becomes stunned/receives extra damage. However, the fire/impact graphic for the laser doesn’t line up with tequatl’s “knocked outta the sky” animation. More specifically, the laser impact appears (in what i assume would be the right place) about 3-5 seconds too early, making it look like it impacts on midair, and then a few moments later, tequatl suddenly bumps into an invisible wall and falls to the ground.

Tequatl Megalaser mistimed

in Bugs: Game, Forum, Website

Posted by: Vyrulisse.1246

Vyrulisse.1246

I noticed this last night as well.

Tequatl Megalaser mistimed

in Bugs: Game, Forum, Website

Posted by: Kritzlof.6053

Kritzlof.6053

Yes! I was just going to write a topic on this. It’s been in the game for a long time, so I guess the devs already know but haven’t had time to fix it.

It’s a really cool animation so it’s a shame the syncing issue ruins it. Would love to see it fixed if possible.