Thief 3 second invisible immunities not working properly.

Thief 3 second invisible immunities not working properly.

in Bugs: Game, Forum, Website

Posted by: Antinegative.4872

Antinegative.4872

This immunity was to prevent thieves to stay invisible almost constantly, but it’s not working in some cases. Many thieves in spvp can use cloak and dagger repeatedly and appear only for a split second before vanishing again. I’ve also experienced this on my thief as well. Some time the 3 second immunity prevents me from using invisibility right away again, where sometimes I can chain together 2 – 3 invis abilities simply by accident, and I have no idea what causes it. This needs to be fixed so thieves do not have permanent invisibility in sPvP and only appears when they hit someone.

Thief 3 second invisible immunities not working properly.

in Bugs: Game, Forum, Website

Posted by: Antinegative.4872

Antinegative.4872

Actually I just tested cloak and daggers and other invisibility abilities on my thief, the 3 second immunity starts when you cast your ability, not when invisibility ends, so there’s nothing to prevent you from using permanent invisibility as long as you have good timing. If the idea was to stop thieves from stacking invisibility instead of simply refreshing it as fast as cooldown allows, that is not functioning either. Because as long as the abilities you are using in combination is different, it completely ignores the 3 second immunity from the start, which means you can stack up to 9 seconds(12 seconds if you trait meld with shadows) with cloak and daggers, shadow refuge and blinding powder. So I’m not sure what was the actual intention of the devs of adding the 3 second stealth immunity, but it sure is not working in any way I can think of.