Thief : Bugs

Thief : Bugs

in Bugs: Game, Forum, Website

Posted by: Battou.7832

Battou.7832

Here are some bugs I have noticed while playing my thief. Feel free you add your own. These are mostly PvP related.

- Stealth doesn’t stop players from channeling spells on you. If someone channels and long spell on you just before you stealth the channel will continue to hit you. I have had spells hit me for the entire duration of stealth, while at the same time revealing my location to the enemy (this is why autoface needs to be removed from the game).

- The trait Hidden Thief is currently bugged when using the short bow autoattack (1) skill. Attacking an enemy and stealing at the same time will break stealth. This probably has something to do with the travel time of the arrow.

- Signet of Shadows passive movement speed increase is not being applied while in combat. It is easy to see the thief pick up speed while out of combat.

- Infiltrators arrow seems to not work on some location while in combat, for example Battle of Kylo.

Thief Scoundrel “Hraffen”
[RET] of Fort Aspenwood

Thief : Bugs

in Bugs: Game, Forum, Website

Posted by: Quick Mouse.7635

Quick Mouse.7635

A lot of the time going into stealth doesn’t even work.

Tactical Fury [TF] – Late NA/early OCX driver (SoS)
Spirit of Faith [HOPE] – RIP

Thief : Bugs

in Bugs: Game, Forum, Website

Posted by: decimortis.1540

decimortis.1540

I too have noticed the Signet of Shadows passive speed boost disappear during combat.

Darkness and shadow are stronger than the thickest plate.

Thief : Bugs

in Bugs: Game, Forum, Website

Posted by: DemonCow.8973

DemonCow.8973

I’m pretty sure signet of shadows works, everyone moves slower when you go in combat. If you run next to somebody without it you move faster still.

Thief : Bugs

in Bugs: Game, Forum, Website

Posted by: Pirate.4631

Pirate.4631

I’m pretty sure signet of shadows is working correctly, it’s just that the in combat -speed penalty is pretty large. So you naturally go faster when out of combat and it is very noticeable.

And what do you mean Infiltrators arrow isn’t working on Kylo? Are you sure you aren’t trying to go too far with it? It’s a shadow step and shadow step has 2 pre reqs for it to work.

1. You must be able to walk to the location.
2. There is a max “walking” distance associated with it. (Think of shadow stepping as instantly walking the distance to your target, not magically teleporting.)

While the distance is fairly long, a lot of people misjudge walking distance . For instance in Kylo say you are right in front of clock tower and you try to shadowstep up onto the ledge right above you. To do so would be the same as walking through the bottom corridor of clocktower, walking up the ramp on the other side, and then running along the ramp for a fair distance. This out reaches the max distance of a shadow step.

(edited by Pirate.4631)

Thief : Bugs

in Bugs: Game, Forum, Website

Posted by: Dariya.9380

Dariya.9380

Agreed on the stealth needing some improvement seeing as it is a major part of the Thieves. I understand being hit by AoE, but channeled spells should probably disengage when a Thief goes in stealth; but the most annoying part is when Mesmer illusions, Ranger pets, or Necro minions all stand around you just waiting with a big pointy arrow HE IS RIGHT HERE.