Thief "Sleight of Hand" steal recharge
The trait line is probably only -25%. Same thing happens on engineer: the last 5 points don’t do anything for toolbelt skills’ recharge.
You’re mistaken on how it functions.
Instead of being
- Duration x (1-Recharge%)
It is
- Duration / (1+Recharge%)
The same is true for all the recharge traitlines.
However, it turns out that Sleight of Hand is actually multiplicative. That is to say:
- The recharge% from the traitline functions as a divisor: Duration / (1+Recharge%)
- Sleight of Hand functions as a separate multiplier: Duration x 0.8
- End result: Duration x (0.8/1.3) = ~ 21.54
If anything, you should be grateful for getting even that. They could’ve just made both of them stack as a divisor, resulting in a 23.5s cooldown.
(edited by Olba.5376)
What if i say that it had (on the day of release) description 17.5 on the steal skill while traited and when i pressed a skill cooldown was 21sec?
Well it changes nothing :D
Ohh if it would be 17.5 by then it would be really worth it!
(edited by Kitabake.8291)