80 Ranger (3), 80 Warrior (3), 80 Thief (3)
80 Ele (2), 80 Engi (3), 80 Rev (2)
Continually being stuck in combat and unable to travel to waypoints or do anything without re-logging back to character screen.
Might not seem like much, but it’s starting to get really annoying.
Not sure if it has to do with stealth, though i never had this issue on my Mesmer.
I’ve played a thief as my main since betas and I haven’t had an issue with getting stuck in combat. The issues that you are having may simply be understanding combat mechanics. To put it simply, the following are what I understand the mechanics to be:
1. If you deal damage to an entity or are dealt damage by an entity, you must get a certain distance away from it to break combat. Killing the entity removes you from combat as well. (I say entity because it could be an enemy or a structure/totem)
2. If you are dealt damage by a non-entity (namely if you take falling damage) then it puts you in combat for just a couple seconds.
3. Negative conditions keep you in combat no matter the source. (so if you are bleeding, but have killed the enemy, you stay in combat until the bleed goes away)
For a thief, you may be experiencing these issues more because stealth will cause enemies to lose aggro. However, the combat mechanics still apply and you must be a certain distance away from the enemy even if it is not aggro’d to you anymore.
(edited by Ropes.8690)
I was just searching the forums because I feel like I am having a similar issue. I am currently leveling a thief alt. He will be my 3rd 80 if I ever get him there.
While I think what you’re saying makes sense, Ropes, it feels different. I feel like I have to run so much further away from a mob to get out of combat than with any other character when I escape with a stealth skill. Could be an exaggeration on my part but it definitely doesn’t feel like it.
(Edited a typo)
I’m currently having this issue on my lvl 80 thief. Even if I don’t use stealth AND kill the mob, I sit in “combat” for several minutes after. I agree, it is kinda annoying. Esp when you’re trying to complete a map and you noticed you missed something on the other side of the map. Have to walk all the way there. .
That’s odd. Not had that problem on my thief. Not accidentally damaging destructible objects with your fancy bouncing arrows are you? Scratch a bit of the devs paintwork half a mile away and they keep you in combat as punishment…well, not quite but the scenery thing is all I can imagine causing it.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.