Thief: "Tow Line" and "Hard to Catch"

Thief: "Tow Line" and "Hard to Catch"

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Posted by: rjinx.1378

rjinx.1378

Tow Line
Hard to Catch

The after cast from Tow Line is a self inflected stun that falls in line with the requirements to trigger Hard to Catch. So when in the water and try to chase down your enemy using the gap closer, Tow Line with the Hard to Catch trait, you throw the line, it hits, you slide over to them, and then instantly shadow step away with swiftness.

Nerfality [NERF]

Thief: "Tow Line" and "Hard to Catch"

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Posted by: Arrow.4619

Arrow.4619

That . . . is priceless my friend. I laughed so hard I cried. I’m sure all thief trolls will declare it “Two great thief abilities that work just great together!” Pretty well sums up the state of the thief class.

Nerf Shadow Arts condition cleanse. Gut the
Acrobatics trait line. Then sell it back
to them for $50. Brilliant! – ghost of P.T. Barnum

Thief: "Tow Line" and "Hard to Catch"

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Posted by: NinjaEd.3946

NinjaEd.3946

I never quite understood tow line. It puts you in a more vulnerable state than it should, no evading, no boons or w/e, its a self inflicted pull lol.

“I’m waiting for the staff to get off their lunch
break. I feel like they should be back by now..”

Thief: "Tow Line" and "Hard to Catch"

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Posted by: lunatyk.6172

lunatyk.6172

Why not just make the trait give stability for 3-9Seconds(w/e anet prefers) like the warrior ability does?
Making you disappear to a random location and not even removing the stun is beyond stupid. Whoever made this trait needs to get fired

Thief: "Tow Line" and "Hard to Catch"

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Posted by: Big Tower.5423

Big Tower.5423

Get fired? Now youre overdramatical….
Probilary same person who designed hard to catch that designed shadow’s revjunation, feline grace, hidden killer, executioner osv.

7800 hours ingame, and counting.

Thief: "Tow Line" and "Hard to Catch"

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Posted by: samanosuke.4508

samanosuke.4508

You may want to repost this in the Profession Balance section as devs seem to view/reply more often there.