Thief exploiting to prevent flipping supply camp

Thief exploiting to prevent flipping supply camp

in Bugs: Game, Forum, Website

Posted by: Wastrelz.8235

Wastrelz.8235

Others have posted about the issue with rendering opponents, but a particular problem lies in those who seek to exploit this issue. Specifically, a thief on the server we’ve been fighting this week has been able to successfully prevent 50 people from flipping a supply camp a number of times in which I was there. Ironically, the more people you have there, the more successful the thief will be, because of the rendering issue.

To me there seems a simple fix, which does not make the rendering issue go away but prevents this particular exploit. Anyone in stealth should not count toward flipping a point/supply camp/keep. If the thief is stealthed, he should not prevent a group from flipping control of the location. This would at least force him to come out of stealth to count toward taking control.

I have nothing against thieves having stealth and don’t want to see the class dramatically changed, but I don’t think this exploit is what was intended.

Thief exploiting to prevent flipping supply camp

in Bugs: Game, Forum, Website

Posted by: DKzPixel.3792

DKzPixel.3792

Our work-around for now is to simply AoE the living daylights out of the zone, eventually they have to show themselves, especially with condition damage so rangers pepper that zone

DKz Pixel (Leader)
The Order of Digital Knightz [DKz]
Commander Dkz Pixelette – Borlis Pass US since Beta!