Thief skill issue: Leaping Death Blossom

Thief skill issue: Leaping Death Blossom

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Posted by: cesmode.4257

cesmode.4257

When using this ability, sometimes the character lands too far away from the mob, and out of melee range. What the thief would like to do seemlessly, and should be able to without question, is as follows:

1. Enter melee range, begin attacking
2. Leaping Death Blossom
3. Continue auto attacking without moving the character at all.

What happens often is as follows:
1. Enter melee range, begin attacking
2. Leaping Death Blossom
3. Land too far away from the mob. The thief just sits there. You must walk forward a few feet to begin auto attacking.

This makes the skill and thus the spec of LDB to feel disjointed at times, not fluid.

I am not sure this is a suggestion, as it is more of a bug in the ability, particularly where the thief lands after LDB is executed. Please adjust this.

Karma is as abundant as air, and as useless as the Kardashians.

Thief skill issue: Leaping Death Blossom

in Bugs: Game, Forum, Website

Posted by: Travleer.6301

Travleer.6301

I agree, but would go further with the assertion that it makes the skill broken. sometimes it has you facing the wrong way AND out of range. what is the point of that?

Thief skill issue: Leaping Death Blossom

in Bugs: Game, Forum, Website

Posted by: cesmode.4257

cesmode.4257

Yes, you are correct. It does have the tendancy to leave you facing the wrong way, and on top of that you are often out of range to continue auto attacking.

Id go one small step further and say the camera seems to be in an akward position for this ability, but if the range and player facing is corrected, Im sure I’ll get used to the akward camera angle.

Karma is as abundant as air, and as useless as the Kardashians.