Thief trait "Hidden Thief" bug
Can we please get a confirmation that this is being looked at and worked on? Very annoying bug that forces p/d builds to run with auto-attack off if using this trait.
Regarding the “Hidden Thief” trait and using it to initiate combat:
I’ve noticed that, while using Pistol/Dagger, initiating combat by using the Steal ability is acting in a very bad way. Your character shadowsteps as he should, and even stealths. But he immediately takes 1 regular shot with his pistol, thereby breaking stealth.
This behavior differs from Dagger/Pistol, in that when you initiate combat with Steal while using Dagger/Pistol, your character will shadowstep to your target, stealth, and then NOT take a swing, thereby staying in stealth as he should.
I’m not sure if other weapon combinations provide different behavior like those two do – I don’t have extra weapons on hand to try them out at the moment. It’s making my Pistol/Dagger build a lot less useful in WvW due to having fewer openers available.
Can we please get a confirmation that this is being looked at and worked on? Very annoying bug that forces p/d builds to run with auto-attack off if using this trait.
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