Torment bugged (for necro's), are devs aware?

Torment bugged (for necro's), are devs aware?

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Posted by: AmRas.8175

AmRas.8175

On my necro the tooltip (in Spvp) says: ‘’Torment (15s): 3,470 damage, 3,470 damage if moving’’. But the patch notes clearly state: Torment: Added a new condition called Torment. This does damage every second (75% of bleeding) and double damage to foes that are moving (150% of bleeding). Stacks intensity.
At first I wondered might it just be a tooltip bug so I tested it out. Conclusion: torment is dealing same amount of damage to a target that is either moving or not moving.

I am not sure if this has been said before but I would just like to point it out nonetheless. My apolagies if it has been posted.

Torment bugged (for necro's), are devs aware?

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Posted by: Nretep.2564

Nretep.2564

Well, the tooltip is far from intuitive. But technically correct.

- Torment deals additional 3470 damage.
- Torment deals additional 3470 damage when target is moving.

Implementation is not:
- Double damage for a tick
but
- Double ticks per time

So far,
no bug, working as intended

Torment bugged (for necro's), are devs aware?

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Posted by: AmRas.8175

AmRas.8175

I must have been blind for not seeing it, thx tho :P