[Trait; Mesmer] Staff #1 clones bouncing bug

[Trait; Mesmer] Staff #1 clones bouncing bug

in Bugs: Game, Forum, Website

Posted by: Fortus.6175

Fortus.6175

Hello,

The Mesmer is having a pretty serious bug with traits:

Traits: Illusion, number VII “bouncing attacks have one additional bounce”

The staff works perfectly, i confirmed it does the 3 bounces, but this do NOT apply with the clones, clone still have the 2 bouncing (enemy and back to me or ally)

It could be that it is working as intended but if it isnt then the mesmer has some serious handicap, im heavily invested in bouncing (staff is my favorite weapon) and I noticed only now that it doesnt work.

Please let me know about the progress of this or whether it is working as intended, thanks in advanced,

Fortus

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

[Trait; Mesmer] Staff #1 clones bouncing bug

in Bugs: Game, Forum, Website

Posted by: Fortus.6175

Fortus.6175

Also while we are at it, another bug:

Mesmer: Traits Dueling, X “creates a clone at dodges”

That clone randomly attacks the closest target instead of the current target, which kind of defeats the purpose of clones in the first. Please look into it as well.

[GoM] Gate of Madness Server Elementalist|Guardian
Legendary SoloQ

[Trait; Mesmer] Staff #1 clones bouncing bug

in Bugs: Game, Forum, Website

Posted by: Phloww.1048

Phloww.1048

Illusionary Elasticity only affects you, not clones or phantasms. It has been like that since game launch.

As for Deceptive Evasion, yes, the clone will target the closest foe (even one that is underneath you if you dodge on a bridge). This has been mentioned many times, but is unknown if this was intentional or not. It would be nice if it was a bug and can be fix.