Treasure Hunter Achievement

Treasure Hunter Achievement

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Posted by: RunicAura.9860

RunicAura.9860

Ok so i enjoy doing the achievements and playing the game. And I understand why achievements are supposed to be hard. But what I can’t understand is why put in an achievement that is near impossible. If it was just a fact of a player’s skill then thats one thing. But I find it rather annoying to try to obtain random items from events when the events are bugged and do not seem to run. An event that can be done daily for an item I can understand. but an event you can only do when the system deems it feels up for it. That is something that should be dealt with. And the fact that more then a few items on this list have bugged events. And the marketplace charging over 400 gold for said items Players should have other alternatives if the event is not taking place as it should.

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Posted by: Ayrilana.1396

Ayrilana.1396

They’re working on the bugged meta chains. As far as the Pendant of Arah, it’s that much due to how few people actually run the explorable. If as many people who did the world bosses on a daily basis did the Arah dungeon on a daily basis as well, you’d see the price drop considerably.

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Posted by: Khisanth.2948

Khisanth.2948

They’re working on the bugged meta chains. As far as the Pendant of Arah, it’s that much due to how few people actually run the explorable. If as many people who did the world bosses on a daily basis did the Arah dungeon on a daily basis as well, you’d see the price drop considerably.

Maybe … there is practically an army of people camping Rhendak daily but that doesn’t seem to have had much impact on the price either.

On the other hand it doesn’t seem very likely that anything from the home instance chest will give you anything remotely close in value to several of the items in the collection.

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Posted by: Tentonhammr.7849

Tentonhammr.7849

As far as the Pendant of Arah, it’s that much due to how few people actually run the explorable. If as many people who did the world bosses on a daily basis did the Arah dungeon on a daily basis as well, you’d see the price drop considerably.

The Pendant of Arah doesn’t actually come from Arah. The Wiki is wrong. It comes from a meta chain, just like every other expensive item in the Collection.

Zelendel

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Posted by: RunicAura.9860

RunicAura.9860

Yeah I can understand working on it, however the main point is still the same. They should put alternatives to get the items when they know it is bugged. If it was just missing an event when it happens or failing the event or needing to grind the event to get the item that one thing. But if you can’t get an item because of a game glitch that is something that should be looked at and a work around be made. Maybe that is just my opinion.

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Posted by: Ayrilana.1396

Ayrilana.1396

As far as the Pendant of Arah, it’s that much due to how few people actually run the explorable. If as many people who did the world bosses on a daily basis did the Arah dungeon on a daily basis as well, you’d see the price drop considerably.

The Pendant of Arah doesn’t actually come from Arah. The Wiki is wrong. It comes from a meta chain, just like every other expensive item in the Collection.

People have gotten it from the dungeon though. Both the dungeon and the meta are linked as sources for it.

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Posted by: Khisanth.2948

Khisanth.2948

I’ve gotten the blue/fine one in the dungeon. It was the path with the chicken.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Maybe … there is practically an army of people camping Rhendak daily but that doesn’t seem to have had much impact on the price either.

I’ve been running this every day for nearly the entire time since the collection was released and only once did I see someone link that they had gotten the exotic ring. Maybe the drop rate is lower than ANet intended.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Treasure Hunter Achievement

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Posted by: Khisanth.2948

Khisanth.2948

Maybe … there is practically an army of people camping Rhendak daily but that doesn’t seem to have had much impact on the price either.

I’ve been running this every day for nearly the entire time since the collection was released and only once did I see someone link that they had gotten the exotic ring. Maybe the drop rate is lower than ANet intended.

Probably exactly what they intended.

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Posted by: MithranArkanere.8957

MithranArkanere.8957

Not only the meta events are bugged.

Drops are too.

Most of the time you’ll get bugged versions of those items with Malice stats and Fine quality.

Those items can’t be anything but bugs, because Malice is a level 0-20 single-stat combination (Condition damage), and many of those items do not even have Condition Damage, and there’s no way to ‘upgrade’ those items, and there’s no other version of them of masterwork or rare quality

If they are not bugs, the fact they have Malice stats specifically, even if the original does not have condition damage, would mean that someone made them on purpose with pure Malice, just to troll players, and had the hubris of setting them with Malice stats to laugh on your faces (Malice: Intention to harm or deprive in an illegal or immoral way. Desire to take pleasure in another’s misfortune.)

Because of this, even if you are lucky enough to find a working event, you will likely end up with a bugged item that has absolutely no use. Not even to equip it.

Either they are removed, or they are fixed with appropriate stat combinations matching their exotic counterparts, and a way to upgrade them to the Exotic version (e.g.: A Mystic forge recipe) is added.
For example, by adding also Masterwork and Rare counterparts, and putting the fine, masterwork and rare versions in the Mystic Forge along a different Gift item for each set could give the exotic version of that set.
Additionally, putting all 4 versions (Fine, Master,Rare,Exotic) in the mystic forge could produce an Ascended version.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

(edited by MithranArkanere.8957)

Treasure Hunter Achievement

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Posted by: Khisanth.2948

Khisanth.2948

Except that stat prefix is “Malign” not “Malice”…

Treasure Hunter Achievement

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Posted by: MithranArkanere.8957

MithranArkanere.8957

Except that stat prefix is “Malign” not “Malice”…

“Malign” is the noun, “Malice” is the adjective. The meaning is mostly the same, only changes the use.

And both refer to condition damage.

The point is, even if these fine trinkets are not bugs, then if they where not intentionally introduced because of pure malice, it still sure feels like that.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

(edited by MithranArkanere.8957)