Treb Explosions KILL FPS

Treb Explosions KILL FPS

in Bugs: Game, Forum, Website

Posted by: nerva.7940

nerva.7940

wasnt sure where to put this thread, please pass the info on or move it if needed. firstly id like to say that the game is very nicely optimized, on my rig anyway. optimizations came a long way since BWE1.

the one single thing that hasnt been optimized at all are the trebuchet/cannon projectile explosions. i run at 50-60 fps all the time, in the thickest of WvW encounters. but these explosions slow my fps down to a crawl. i dont know if it’s the amount of particles or what, but it really needs to be fixed.

i first noticed this in Khylo when the treb shot lands on the ground. my silky smooth fps grind to a halt almost. second place is Tribulation Rift in Dredgehaunt Cliffs where the dredge bombard the ground with cannon balls. i get about 10fps running through the area. the explosion itself is what does it, and the particles (or wahtever else) need to be toned down by like 50%..

post processing low, shadow medium, native render sampling, everything else maxed.
i7 920 at 3.6ghz
570 gtx
6gb dd3
(runs the game flawlessly at all times)

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Treb Explosions KILL FPS

in Bugs: Game, Forum, Website

Posted by: nerva.7940

nerva.7940

one more bump so it’s seen (hopefully). explosion need optimization.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ