(edited by merforga.4731)
Related to transition between phase one and phase two. If all three wurms are decapped at the exact same time (or more or less within a second of each other), the phase one timer does NOT reset and continues ticking down.
If that phase 1 timer hits zero, then the wurm fails , even if the phase two timer still has time on it left.
Basically this means Phase 2 doesn’t have as much time to kill the wurm head
See attached screenshot! The event failed when the first timer ended even though we should have had another 30 seconds
EDITL: This was 1AM – October 12th UTC spawn
(edited by merforga.4731)
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