Turret's firing at destroyed stationary targets

Turret's firing at destroyed stationary targets

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Posted by: aethyn.3869

aethyn.3869

Deployed turrets continue to fire at stationary targets after they are destroyed.

Running a dungeon last night and I deployed a rocket and rifle turrets inside a room with two gargoyle heads spewing fire. After they were taken out the turrets continued to fire at the gargoyle heads and not at the spawned mobs.

Thank you.

-Hullen The Hunter (Norn Engineer)

Turret's firing at destroyed stationary targets

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Posted by: OmegaDestroyer.4782

OmegaDestroyer.4782

This happens to me a lot. It’s quite annoying.

Turret's firing at destroyed stationary targets

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Posted by: kdbarrett.6348

kdbarrett.6348

I just experienced this bug. In the Funhouse, doing Monkey Wrench quest. Rifle Turret targeted destroyed Soul Generators.

Turret's firing at destroyed stationary targets

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Posted by: Valo.1873

Valo.1873

I’ve experienced this bug as well several times, its particularly annoying in places like dredge mines with lots of objects. Often times my turrets will attack objects and ignore enemies that are attacking me, making them just about useless.

Turret's firing at destroyed stationary targets

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Posted by: arKRazor.8654

arKRazor.8654

Tis the bane of turret placement throughout the game. They will attack objective placements that haven’t even spawned from events yet.

Halfpint Sapper – Poorly-traited Asuran Engineer/CatHound/Part-time Warbanner

Devona’s Rest [OHai][GloB]

Turret's firing at destroyed stationary targets

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Posted by: Chris Barrett

Chris Barrett

Gameplay Programmer

Thanks for making us aware of this bug, and providing enough detail so we could observe the same behavior on our end.

A fix for this has been written; please keep an eye on the patch notes (or your turret’s behavior) to see when it goes live.

Turret's firing at destroyed stationary targets

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Posted by: wildcode.5403

wildcode.5403

I am “trying” to play an enginner but I am noticing that turrets have a querk where they will attack targets already destroyed. For instance the heart where you have to destroy the ice containers, once the container is destroyed (and no longer visable) my rocket and rifle turrets will keep firing at the spot where it was despite it no longer showing on screen and other targets are around.

Another example is where the pirate cannons are just south of Vindar’s Laggoon, there is a supply dump that when destroyed the turrets will keep firing at.

There are plenty more examples like the banners you have to destroy in shiverpeaks, etc, all of which turrets will keep firing at once detroyed.