Hi,
using EVGA GTX560ti FPB, very latest Nvidia Driver release 306.97.
As soon as the camera touches the world geometrie, everything becomes transparent, so you cannot see anything in a haze of geometry and multiple layers. This problem is persisting for two months already now.
Funny thing is, it was ok with a previous driver release, but your Launcher wanred me to upgrade my graphics drivers. Changing render mode to Supersample or Subsample fixes the problem, but subsample gives me eyecancer and supersample gives me 6 FPS in large battles.
I can has fix FINALLY, pls?