I just did a Fractals run, and I don’t think I have ever been this livid about a game bug. Everyone who runs fractals has encountered this series of bugs, because they have been present since Fractals was released. harpies randomly going invulnerable, and the real rage generator, getting knocked off and instantly getting defeated. Now I have monitored what is causing this to happen, and sometimes it is because you get downed while flying in the air about to be spawned back, or you are downed and get hit by a lightning orb after that. This makes sense, sort of, but that is not always the case when I find myself defeated instead of downed.
Especially today, I have had the fortune numerous times of running up towards the harpies, and before I’m even there, getting hit by a lightning orb at full HP, and getting instantly defeated. This happened enough times to even fully break a few armor pieces, while i had only been defeated once legitimately on that fractals run. So I hope you can understand that I am slightly angry because of this.
Would this bug not have been here, my repair bill would’ve been 1.64s, but now because of this bug it was over 11s. That is a 10s loss because of a flaw in the game, in 15 minutes time.
So this made me wonder.. Why are all the glitches in fractals that allow players to skip content, make boss fights easier, or whatever always fixed as soon as possible, while this bug that has been known to exist for a long long time is still around? Is it because this doesn’t speed up the run and/or the money gains so you don’t care?