Unstable Connection vs. Dungeons

Unstable Connection vs. Dungeons

in Bugs: Game, Forum, Website

Posted by: Ari Kagura.9182

Ari Kagura.9182

I have encountered a rather glaring anomaly in regards to running a dungeon!

If you get disconnected, you get ported outside of the instance immediately! There is no grace period to return back into the instanced area at the spot of disconnection like there was in GW1. In addition, if you get disconnected during a boss fight and return back to find that boss dead, you get no loot chest. For Explorable versions, that also means you get no tokens, which in my case, I’m short the Manifestos of Moletariate that I would have earned for participating in the killing of the last boss in Sorrow’s Embrace (Fergg’s path).

I have submitted a ticket regarding this issue (#120912-002056) and I have yet to hear back. Although I don’t expect to get a response immediately since ArenaNet is probably still bombarded with tickets about hacked accounts and such. However, I’m being somewhat optimistic about the situation, but I also understand if I don’t get those tokens— it’s not the end of the world. Besides, Fergg’s path would be perhaps one of the easiest Explorables I have done.

“I control my fate!” — Claire Farron
I am Fleeting Flash, in-game dungeon cosplayer of Reddit Refugees [RR] .

Unstable Connection vs. Dungeons

in Bugs: Game, Forum, Website

Posted by: Ari Kagura.9182

Ari Kagura.9182

I figured I’d bump this up. I can’t be the only one who DC’ed in the middle of a fight and then got cheated out of a few measly dungeon tokens. :O

“I control my fate!” — Claire Farron
I am Fleeting Flash, in-game dungeon cosplayer of Reddit Refugees [RR] .