Urban battleground fractal ballistas bug
They seem to be set lower than they were before, thus they are obstructed since they are literally halfway buried in the ground.
I don’t think this was an intended feature of the fractal, but literally all ballistas inside the fractals and also the arrow carts trigger the “obstructed” fail message when hitting them with projectiles from ranged, even if they’re in plain sight with no obstacles at all (from props to topography) on the projectiles’ trajectory.
They seem to be set lower than they were before, thus they are obstructed since they are literally halfway buried in the ground.
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