Various necromancer bugs.
oh, add to this that the shadow fiend takes 2-3 seconds to do its ability, making a blind not too effective if it lags behind 3 seconds.
To add to THIS list:
Death Nova the Death Magic grandmaster is bugged in various ways.
The duration stacks, leading to 30-40 second poisons off a single pet. (Other poison AoEs do not stack.)
It does not proc off Bone Minions you explode (I did not realize exploding wasn’t dying.)
The poison DOES NOT DO DAMAGE.
Reanimator, the adept passive, only has your spawned bone minions last for about 15 seconds. Not in the tooltip. Also incredibly… not cool. Would suggest a rework such that they do not ever die, but have a cap at 2.
Add to this list the “last grasp” trait passive will remove itself if it procs if you’re in your death shroud. Considering this is the death shroud tree… it seems ridiculously counterproductive and makes it borderline useless.
all these bugs remain.