Q:
[Video] Transparent Textures due to Reflections/Sampling Settings
A:
I see this with the latest Nvidia drivers (beta 306.xx) , reverting to 304.xx fixed it for me.
I had thought about trying a rollback, but I had just heard so many horrible things about frame rate issues, even with good hardware, that I really didn’t feel it was an option.
I just rolled back, and, while my frame rate does seem a tad lower, I’ll gladly take the hit as a trade off for not seeing through the world on a regular basis.