What happened to “we don’t want to balance things in pvp separate from pve so people don’t have to learn how thing function differently in each mode”? Yet it is okay to have the same Stat combo name be almost entirely different stats.
In PvE wanderer’s is Power and Vitality main stat and toughness and concentration minor stats; in PvP it is condition damage and precision main stats and toughness and expertise minor stats.
I suggest you change the amulet in pvp to a new name like [Better Rabid Amulet] and add those stats to pve/wvw as well. Then in the next balance patch add in the actual wanderer’s amulet in PvP with the appropriate stats(power+vit, tough+boon duration).
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.