Warrior - Andrenal Health

Warrior - Andrenal Health

in Bugs: Game, Forum, Website

Posted by: VagaMule.1658

VagaMule.1658

Hi there,

I have noticed that andrenal health with longbow can be activated with the burst even if the burst does not hit a target. This means the upkeep of 3 stacks of andrenal health is easy to achieve. Cleansing Ire i believe has always been like this with longbow too.

Now this may be working as intended, as the tooltip for andrenal health clearly states – ‘Gain health based on adrenaline spent.’. However if Andrenal health can be activated without hitting on longbow because of this tooltip, then surely every other burst should activate the trait when the andrenaline is spent, without being dependant on hitting the target. Now this is not what i think should be done.

Andrenal Health is incredibly strong, and i think it needs the requirement to land the burst to activate it to not only give the class more risk and skill, but to allow other classes to use their skill to avoid the bursts for not only damage limitation but to prevent their target from regaining a large amount of healing.

Please could you clarify as to how this trait function is supposed to be working

Thank you