Warrior Greatsword skill 5

Warrior Greatsword skill 5

in Bugs: Game, Forum, Website

Posted by: Zera Allimatti.2541

Zera Allimatti.2541

So, this issue has been brought up before, and has been supposedly fixed multiple times, but the functionality of the skill ‘Rush’ on the greatsword for warrior is STILL having the same targeting issues it has had since the betas. The skill STILL causes the player to run in place when targeting inanimate objects like gates/dredge towers/siege weapons or large foes like risen giants, oakhearts, and enlarged versions of normal foes.

Also, often times when the player has a foe targeted that doesn’t cause the player to run in place, sometimes the player character runs past the target, stops, and ‘hits’ air. The skill only functions correctly a fraction of the time. It’s more efficient as a pure movement skill, and that is not good.

Also to note, I do not have melee assist on when I play. I know what melee assist is for, but the skill should function as advertised regardless of what features I choose to have enabled/disabled.

Give us more GW 1 weapon and armor skins, please. COPY/PASTE ALREADY!!!!

Warrior Greatsword skill 5

in Bugs: Game, Forum, Website

Posted by: mrstealth.6701

mrstealth.6701

Also, often times when the player has a foe targeted that doesn’t cause the player to run in place, sometimes the player character runs past the target, stops, and ‘hits’ air.

That part of the problem isn’t limited to just warrior GS #5. I’ve seen the same thing with at least a couple movement skills. I haven’t used GS on my guardian much recently, but I think it still happens with GS #3. When it happens, you usually land just behind the target facing away from them

Guardian’s GS seems to behave more erratically when you are on higher ground than the target, even if it’s not a large difference.

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