Ok, I am a level 65 warrior.
I have gone for the most tank like build I can (yes that is how I like to play).
There is the 5 point tactics that says “Gain 5 toughness per level when reviving”
This sounds awesome, so not only is my build with massive amounts of toughness / defence & armour able to soak up big hits when reviving, I will now get even more protection.
Unfortunately in practice; this is what actually happen. (tested more then a dozen times with exact same results.
+13 power, + 13 attack +0 toughness +0 armour
I was in a level 57 zone; so depending if its based on character max or zone level, I should have got either 285 or 325 toughness
interesting enough, if you divide 65 by 5 you get 13.
so did someone swap multiply with divide, and target power instead of toughness???
just asking…