(edited by Hitman.5829)
Warrior rush and bull's charge bug
Hello guys, I will respond to my post so that this tread keeps on top. This is too important to just let it hid under the rug.
The only things you posted that were actually bugs were the Rush and utility swap cooldown ones, the other things are either intentional (blind making offensive skills miss, a skill that gives stability when you cast it going on full cooldown when you cancel mid-cast, the range on melee attacks) or just inconveniences (the new adrenaline bar gives you a different skill with the same name and more potent effects, so it has to reset it).
Hope the Rush bug gets fixed though.
It has been a month and absolutely no change. This bug appear very frequently in laggy conditions like WvW and less otherwise ( It still appears quite often in crowded places like Orr against all type of monsters, which make me believe it’s a bug not intentional ) . Unfortunately, WvW and PvP are the only 2 places most people use bull charge. I hate it with passion because it makes my WvW combat very luck base.
(edited by Dragonax.6487)
I get this stuff as well, since the start of the game, I’ve learnt to stop using the skills, because its a kittening joke.
-> you use bull’s charge
-> target gets knocked down and damaged
-> you are now 500 range away from your target, and have to WALK INTO MELEE RANGE OR USE SAVAGE LEAP AND THE kitten ED TARGET IS NOW ON THEIR FEET DOING STUFF BEFORE YOU CAN HIT THEM IN THEIR 2 SECOND KNOCKDOWN.
Why hasn’t this been fixed? Seriously.
2 years of broken skills, 2 years of being ignored.
Combat is the core of the game, please fix it.
PvP modes are the “endgame” in every MMO.
Stop failing at PvE, start fixing PvP/WvW. Thank you.
it is not anymore bug.
i just tested !
/close thread please