(edited by Calle.8746)
What is up with the lagg?
“Also, has anyone else noticed that when you fall from a high point and get knocked down you don’t take any damage until you move?”
yes, from pve to spvp to wvw
Yes, I average 4-5 DC’s a night. I actually spend more time in queue then in WvW. I wish Anet would acknowledge the issue.
EB server needs a restart that thing is trippin
This is the most rage inducing bullkitten I have come across yet. My connection is as stable as possible, yet for some reason the server jitters are far too frequent and often when no one is even close to me.
ESPECIALLY on falling. And when you’re jumping down cliffs and you wait 5 seconds to make sure you aren’t going to magically take damage, then you jump down another ledge, maybe half it’s size and you die…
Yeah, this needs to be fixed. I rage less playing VVVVVV -_-, words cannot express how utterly frustrating this is.
Sorrow’s Furnace – Commander/Officer
Kabal of the Righteous [Seed]
I’ve disconnected 4 times in 15 minutes in FA border just now. And everybody is lagging. What is going on?
I have video of the falling thing and think it is definitely due to some new way the lag is being handled by the client since the April 30th patch. I drop down and don’t take damage then am at the top again and drop down and this time take damage. Seems like I’ve actually taken damage twice even with this double-fall yet I don’t have it on film yet.
And it’s been happening in the middle of battle. It seems like I am stunned and cannot move then I’m dead. At first I thought it was something I was hit with by the opponent yet I could not find anything in the combat log to indicate such.
I can only assume that the disconnects (I have not had them) are a symptom of the same thing.
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast
Yes, I’m even lagging in small 1v2 fights since last patch. The delayed falling damage and “Cannot drop bundle” (stuck on siege until you WP) bugs are just as annoying.
There was some complain about disconnections in FA bl a few days ago. And I’ve disconnected 5 times and lagged a lot more just tonight. Not even during fights. And I rarely disconnected.
I can’t say its the patch because I haven’t played wvw much since the update (because the AC buff made WvW a lot less fun).
Just FYI pulling out a blueprint will fix the bundle bug, but yeah it is annoying as hell.
On a particularly dead night I was refreshing siege and got stuck on an AC as I watched a ballista just vanish into the ether.
This is the most rage inducing bullkitten I have come across yet. My connection is as stable as possible, yet for some reason the server jitters are far too frequent and often when no one is even close to me.
ESPECIALLY on falling. And when you’re jumping down cliffs and you wait 5 seconds to make sure you aren’t going to magically take damage, then you jump down another ledge, maybe half it’s size and you die…
Yeah, this needs to be fixed. I rage less playing VVVVVV -_-, words cannot express how utterly frustrating this is.
Ah so this isn’t only me. I agree its ridiculous and should be fixed.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
The"inc lag" used to be a good indication an enemy zerg was near by.. now it happens even with literally nobody around and has me spinning around looking for the pain train constantly! I think I have PTSD
I too have experienced far more lag than usual, especially with falling. Sometimes I take no damage till I move, sometimes I ‘rubberband’ and see the falling animation 2-3 times, and sometimes I take no damage at all. It is all quite odd and is a fairly new development although I can not specifically point out the exact patch, but it was here recently within the last month.
Let’s not bicker and argue over who killed who.
Lilcoffeebean~Yak’s Bend~Perfect Dark [PD]