White Mantle Knights out-ranging everything

White Mantle Knights out-ranging everything

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Posted by: Lucred.1802

Lucred.1802

Since LS3 launch I’ve noticed that White Mantle Knights will aggro from ridiculous distances (over 1400 units, out of range of any skill on any of my characters by a good bit) and their ability “throw rock” will fly both through all walls/objects (can’t LOS it) and works for over 50,000 units (I was still getting pelted with rocks by a White Mantle Knight that was directly below the Depths of the Maw waypoint when I was at the mastery point).

This surely is a bug as it more than quadruples the aggro range and is over 100x the attack range of the next closest mob in the game.

White Mantle Knights out-ranging everything

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Posted by: Megis.9264

Megis.9264

Rocks I can deal with, getting warhammers thrown at me from that range takes the cake.

White Mantle Knights out-ranging everything

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Posted by: Khisanth.2948

Khisanth.2948

50,000 range? We need to drag a bunch of these into WvW and replace the trebs with them. Trebs only have 10,000 range …

White Mantle Knights out-ranging everything

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Posted by: Lucred.1802

Lucred.1802

50,000 range? We need to drag a bunch of these into WvW and replace the trebs with them. Trebs only have 10,000 range …

Yeah, it’s pretty ridiculous. I’m literally getting hit from almost max draw distance and over a third of the map away.

White Mantle Knights out-ranging everything

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Posted by: aryvandar.8562

aryvandar.8562

bump this is utter .. WTF moment with there unseeingly long range of doom.

White Mantle Knights out-ranging everything

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Posted by: Neural.1824

Neural.1824

The range is pretty silly. Especially since they can pelt you with rocks from a long distance below, yet when you land, they are still well out of aggro range.

Where are my gem sales? I want gem sales! Nerf EVERYTHING!

White Mantle Knights out-ranging everything

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Posted by: Khisanth.2948

Khisanth.2948

The other ridiculous thing. They can also hit you while stealth gliding.

White Mantle Knights out-ranging everything

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Posted by: Blude.6812

Blude.6812

The other ridiculous thing. They can also hit you while stealth gliding.

The problem is with stealth gliding. Any enemy can hit you when stealth gliding. It needs to be fixed. That being said , the range from from knights needs to be reduced.

White Mantle Knights out-ranging everything

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Posted by: CedarDog.9723

CedarDog.9723

Perhaps ANet is planning on using the White Mantle to assault LA or Black Citadel… Rocks inbound in an orbital strike, thrown in a impact trajectory from Bloodstone Fen. Players getting zapped out of seemingly thin air, keeling over in the Grand Piazza, etc.

White Mantle Knights out-ranging everything

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Posted by: Max Durak.1358

Max Durak.1358

The other ridiculous thing. They can also hit you while stealth gliding.

So much this. Stealth gliding got even more broken with this patch.

The other ridiculous thing. They can also hit you while stealth gliding.

The problem is with stealth gliding. Any enemy can hit you when stealth gliding. It needs to be fixed. That being said , the range from from knights needs to be reduced.

Earlier mobs could hit you if they targeted you before stealth, only one hit would reach you, but now it’s absolutely useless, you stealth glide away from one grp of mobs but enother will hit you in stealth nonetheless.

(edited by Max Durak.1358)

White Mantle Knights out-ranging everything

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Posted by: Khisanth.2948

Khisanth.2948

The other ridiculous thing. They can also hit you while stealth gliding.

The problem is with stealth gliding. Any enemy can hit you when stealth gliding. It needs to be fixed. That being said , the range from from knights needs to be reduced.

Stealth gliding seems to work fine against the sharpshooters.