My necromancer got upgraded to a scythe-wielding maniac.. I like it.
I was in game yesterday and I noticed my blighter’s boon trait got ‘fixed’ so it wasn’t OP anymore (was it? or was it a way to be a viable teamplayer as a necromancer and being the actual tank role it was designed for)
Now what I also saw is that every other profession almost was left unharmed
What profession still need fixing imo:
I’m really sorry to point this out this way.. I’ve been a necromancer player since release, I always encouraged people to play it wether or not it was ‘viable’ , you could make this viable yourself but it was hard.
Now with 2 betaweekends I was extremely happy with the way reaper works mechanic wise, traitwise, playstylewise. Our design to be a tank in teamfights finally came true, and after 3 DAYS after HoT launch the dream was already over because people were complaining already, forgetting to mention their own OP mechanics.
tldr, why did reaper get insanely nerfed (in case as teamplayer, not soloplayer)but all other professions only minor nerfs/no nerfs ?
Reroll nerf hype ?
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