Wording of Signet of Agility (Thief)

Wording of Signet of Agility (Thief)

in Bugs: Game, Forum, Website

Posted by: Wounder.7526

Wounder.7526

Hi!

I would humbly suggest that the wording of the active effect on the Signet of Agility utility skill for thieves could be improved. Currently, it reads “Refill endurance and cure a condition for each nearby ally.” This can be interpreted in two ways:

1. Each nearby ally (presumably including yourself) gets their endurance refilled and a condition removed from them.
2. Your own endurance is refilled and you remove a number of conditions from yourself equal to the number of nearby allies.

The wording could probably be changed so as to be more clear. Depending on which of the above is true, I would suggest something like:

1. Each nearby ally has their endurance refilled and removes one condition.
2. Refill your endurance and remove a number of conditions from yourself equal to the number of nearby allies.

Wording of Signet of Agility (Thief)

in Bugs: Game, Forum, Website

Posted by: Nutjob.9021

Nutjob.9021

It could also be construed to mean that you cure a single condition on yourself and a single condition on some of your allies. I think this is the case, because when I use it in a crowd of players who just got hit by an area condition, I sometimes get the daily condition remover achievement very quickly even if I only have one condition on me.

I thought for the longest time it would remove more than one condition off of you if you had allies nearby. I could have sworn it did this, but recent testing indicates that it does not.

Wording of Signet of Agility (Thief)

in Bugs: Game, Forum, Website

Posted by: Khisanth.2948

Khisanth.2948

It could also be construed to mean that you cure a single condition on yourself and a single condition on some of your allies. I think this is the case, because when I use it in a crowd of players who just got hit by an area condition, I sometimes get the daily condition remover achievement very quickly even if I only have one condition on me.

I thought for the longest time it would remove more than one condition off of you if you had allies nearby. I could have sworn it did this, but recent testing indicates that it does not.

Condition remover doesn’t count the number of conditions. It counts the number of stacks removed.