World Boss crits not working properly

World Boss crits not working properly

in Bugs: Game, Forum, Website

Posted by: Photoloss.4817

Photoloss.4817

With the latest patch world bosses should have become critable to offset their health increase. However it seems only the invisible “core” hitboxes can take crits, not the various moving parts actually associated with the bosses’ physical appearance.

The core hitbox cannot be marked/targeted directly even if you know of its existence (which in itself is more of an achievement than “defeating” the “boss”), and some of them pulse massive amounts of damage which aren’t intended to be survivable (primarily Shadow Behemoth and Fire Elemental)

As a side note, while technically not a “bug”, giving enemies more hp only makes the fights longer, not more difficult if they lack any engaging mechanics. Excluding Tequatl and Tri-Wurm these “bosses” don’t give you anything you’re supposed to be doing beyond pumping them full of damage.

World Boss crits not working properly

in Bugs: Game, Forum, Website

Posted by: Therserion.2798

Therserion.2798

+1
Experienced the same doing the Shatterer.
Also +1 on the difficulty of World Bosses. More HP are only making them even more boring. Seriously, what is difficult about the Shatterer for example? It has potential, I mean come on, it looks kitten! But then it´s all standing next to it, letting auto-attacks do the fight.
I was playing with a friend who just started the game a while back and as we played it was time for the Shatterer, so I told him to come with me to do the boss. She was baffled when she saw what was coming down the sky. But she was even more baffled when the fight began and 80 people were litterally cuddling Mr. Shatterer to death…