World rank chests
Sometimes, if you have “too many” bouncy chests, they are opened for you. You don’t lose the loot, but you generally don’t notice, because it appears along with other stuff you’ve picked up along the way.
You can only have 3 bonus chests visible at one time, although you can have more earned. Accepting any of the chests will cause the next chest to fill in the spot. If you have more than 3 though, one may automatically be accepted whenever you load a map.
ok. i kinda noticed more stuff after map loads but never made the connection.
thanx guys!
ok. i kinda noticed more stuff after map loads but never made the connection.
thanx guys!
Quite welcome.
Personally, I think the system is more confusing than it needs to be.
- There’s one visual limit: 3 bouncies (chests, hearts, whatever).
- There a second limit in how many of each type you can store (I think 5 hearts, 5 map completion chests, and 5 bonus chests; not sure about rank up chests).
- There’s no way to know how big the backlog is.
- There’s also no way to tell which bouncy is from what, in case you like opening them in a certain order.
I’d prefer to see a number on the bouncy that tells you how many you have compared to the max possible, e.g. W-Boss Bonus: 4|5, Dungeon Bonus: 4|5, Heart: 4|5, with appropriate icons. And the same count should appear in the dialogue box/pop-ups, so you learn when bouncies are opened for you because of changing maps.