WvW Bug following update 19/05/15

WvW Bug following update 19/05/15

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Posted by: Kitiara.2706

Kitiara.2706

Latest patch still hasn’t fixed the weird supply cap.

It also hasnt fixed the spawning of enemy guards.

WvW Bug following update 19/05/15

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Posted by: upsdn.5426

upsdn.5426

We’ve identified causes of most of the issues, and are working on moving fixes towards the Live game. I’ll update again when things are a little more settled. Patch notes should also call these things out if I’m behind those.

Thanks for your patience.

Thanks for being helpful and for updating us on progress.

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Posted by: Chris Barrett

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Chris Barrett

Gameplay Programmer

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WvW matches have resumed. We’ve successfully ended World peace for the time being. Though there’s still a chance it will come back until we can apply more complete fixes to prevent it.

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Posted by: Tiru.5760

Tiru.5760

Honestly… besides all the fast reaction youve to show anyway, out of interest: How the hell you guys managed to break that :p

What kind of change creates such a domino effect in the code that these things happen..

Leader of Almost Harmless [AH] @Seafarer’s Rest

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Posted by: McWolfy.5924

McWolfy.5924

If you started to investigate can u pls fix the open field obstrucked bug in some camps?
Bottom right camp and the camp above bay are 2 places where you can “hide” in the middle of the camp.

WSR→Piken→Deso→Piken→FSP→Deso
Just the WvW
R3200+

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Posted by: WizardBro.4510

WizardBro.4510

Yo whats up anet guards are spawning in towers killing guards there are swords on every tower because of this and we can talk to other servers using map chat? And when I login I disconnect for like the past 5 hours every time I login. I can’t play the game at all because of this patch you changed some stuff in lions arch and some other stuff how did you even manage to mess up everything? Not saying you ment to but how! How does Lions arch effect ALL of the game and my game connection!

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Posted by: Hoser.8361

Hoser.8361

We’ve successfully ended World peace for the time being. Though there’s still a chance it will come back until we can apply more complete fixes to prevent it.

File this under ‘Things you never expect to write as a programmer’

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Posted by: Jana.6831

Jana.6831

I’m revealed while stealthed all the time – for no reason, so I pop SR and just stand there immediately get the revealed debuff although my character is still glassy for me which he isn’t anymore after about 3 seconds. This is after the latest patch.

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

oh an can we get the map fixed at Quentin to show there is no water any more

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Posted by: Dal.5872

Dal.5872

NPC guards are still spawning as enemy NPCs. Oddly they spawn Yellow (Neutral), then as our guards attack they change to red. Not sure if that helps.

Supplies are still bugged on any keeps that haven’t been flipped since the update.

IGN: Dal Brinium

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Posted by: Dextroz.4019

Dextroz.4019

Did anyone else lose items from last night after first patch fix? Guild mate lost ascended chest and I lost keg (items and ranks from it)

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Posted by: morrolan.9608

morrolan.9608

We’ve identified causes of most of the issues, and are working on moving fixes towards the Live game. I’ll update again when things are a little more settled. Patch notes should also call these things out if I’m behind those.

Thanks for your patience.

12 hours later we have enemy guards still spawning in large number on friendly keeps and supply is still bugged when is this going to be fixed. Guards are spawning in such number as to eventually take down a gate on their own.

How can this happen on a patch that has nothing to do with WvW?

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: greyseer.1806

greyseer.1806

Bump. WvW is still bugged.

WvW Bug following update 19/05/15

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Posted by: Chris.5720

Chris.5720

Dollies are so freaking bugged at the moment..the moment a camp is being flipped, no more dollies are being spawned to bring supplies to keeps/towers…
Any update on how long it’s gonna take to fix WvW again? :/

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Posted by: OldJanx.2683

OldJanx.2683

We’ve successfully ended World peace

way to go obama!

quite the accomplishment there.

Old Janx // [THG] Jade Quarry

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Posted by: garganor.9824

garganor.9824

04:15pm bug fix

- wvw still broken
—- supply in buildings capped at lowest tier
—- random guard spawns
—- +?? others
- stealth still broken

(edited by garganor.9824)

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Posted by: Chris Barrett

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Chris Barrett

Gameplay Programmer

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A longer-term fix has been applied to the “World peace” problem. Players should now always be on their proper teams, asura gates and waypoints in WvW maps will be working again, etc.

The fix was applied at about 9:15am PDT/12:15am EDT/4:15pm GMT (May 20th, 2015). If you see any other problems, especially things like NPC guards or dolyaks misbehaving, spawning too often or not enough, etc. please post here with the map (Red Borderlands, Eternal Battlegrounds, etc.) and objective (Garrison, Bluelake, Godslost, etc.).

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Posted by: Cynfin.8962

Cynfin.8962

Eternal Battlegrounds point total not counting already taken objectives, only newly flipped objectives are counting towards tick.

Gunnar’s Vs Elona Vs Riverside.

Please check it.

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Posted by: ikke.9315

ikke.9315

i used ebg portal in lions arch after patch and ended up on top of the hills

WvW Bug following update 19/05/15

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Posted by: Tiersten.8502

Tiersten.8502

We’re still having issues with the maximum supply cap as mentioned by garganor.9824 above. Anything previously owned before the patch had the cap reset to the lowest value e.g. keeps can only hold 500 even if they’re tier 3 with WP. It appears anything you cap + upgrade after the patch however appears to work and does increase the cap but I’ve not properly tested it to confirm.

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Posted by: Chris.5720

Chris.5720

camps and dollies are still bugged as in, sometimes if a cap is being flipped and you cap it again, no dollies are being spawned to bring supplies to towers or keeps.

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Posted by: Kitiara.2706

Kitiara.2706

Guards/archers/scouts are still spawning on enemy towers and keeps. When will this be fixed??

(edited by Kitiara.2706)

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Posted by: Moira Shalaar.5620

Moira Shalaar.5620

Red Borderlands (Isle of Janthir Server) the Temple of Lost Prayers Ruins (South Central ruins) cannot be taken. The progress bar goes to full, but there is no event completion. Once you leave, the bar starts to decrease as normal when abandoning a ruins not fully captured.

mid-2011 iMac; OSX 10.9.5; 3.4 GHz Core i7;
16GB RAM; AMD Radeon 6970M 2GB VRAM

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Posted by: Querini.6918

Querini.6918

you failed. also stealth is still broken (shadow refuge on screenshot after few secs without doing anythig) time on minimap is GMT+2

Attachments:

WvW Bug following update 19/05/15

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Posted by: Kitiara.2706

Kitiara.2706

So, if we dont sit and protect our keeps and tower doors from guards and scouts, they can EASILY take down gates now.

Enemy guards/scouts/archers are spawning on all towers and keeps, on all borderlands and on ebg except for – Garrison. Garrison on all borderlands seems to NOT spawn enemy guards/scouts/archers.

GG Anet.

(edited by Kitiara.2706)

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Posted by: FidelCastro.8453

FidelCastro.8453

Was in EB just now (GH server) and got kicked out of there to a place in Lions Arch i have never been on that caracter.

Enemy guards still spawn in friendly towers.

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

Anzalia (tower, red side of map, just north of Stonemist castle) was owned by desolation (me) but Enemy npc’s spawned still (this happened right after a contest, about 2 min timer left).

You can add Briar Far shiverpeeks borderland to the list (npc fighting each other).

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

(edited by Phoebe Ascension.8437)

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Posted by: Hoser.8361

Hoser.8361

In EB, all towers spawn hostile gate guards. It kind of looks like it spawns one for each server, at one point in front of Veloka I saw two hostile guards fighting each other.

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Posted by: UnknownFreak.2805

UnknownFreak.2805

Blue borderlands hills spawning hostile guards. On FarShiverpeaks. they only seem to spawn hostile if they’ve been killed before.

How to crashreport…
Someone say game crash must be related to OOM
when you read the log it’s not related to that whatsoever…

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Posted by: Captain Shinypants.1987

Captain Shinypants.1987

about 10 minutes ago in gandara/sfr/kodash matchup mass dc’s in gandara bl and eb

WvW Bug following update 19/05/15

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Posted by: nipnduck.3729

nipnduck.3729

Deso – EB, just dc’d. the siege I built x2 trebs disappeared by the time I logged back in . . . . . 2 mins later.

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Posted by: briggah.7910

briggah.7910

If you see any other problems, especially things like NPC guards or dolyaks misbehaving, spawning too often or not enough, etc. please post here with the map (Red Borderlands, Eternal Battlegrounds, etc.) and objective (Garrison, Bluelake, Godslost, etc.).

Eternal Battlegrounds, Red keep, Veloka Slope, enemy npcs keep respawning outside at the gates and also are respawning inside Veloka tower on the wall..

Player Vs Everyone
youtube channel - twitch channel

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Posted by: Odin.3752

Odin.3752

Mass kick in EB (AG server) Either kicked to PvE map or Caracter screen, screen just goes black, no warning, error message or nothing. At least 15 ppl, all at the same time

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Posted by: Leaa.2943

Leaa.2943

Enemie npc are back on EU-servers again. Gandara in particular. Problems is they do not only keep the towers contested, but they kill our npc AND our siege. It really is more of a problem then it might sound like. Also the bug with only 500 suplies in a fully upgraded keep is back. Pretty much as it looked like yesterday.

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Posted by: zhonnika.1784

zhonnika.1784

All maps (Red/Blue/Green/EB) maps in T1 NA are spawning hostile guards inside and outside of keeps and towers. It’s very frustrating to not know if it’s a legit attack, or just guards.

Kashmara – Elementalist | Reapermara – Necromancer
Jade Quarry
Onslaught [OnS]

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Posted by: morrolan.9608

morrolan.9608

A longer-term fix has been applied to the “World peace” problem. Players should now always be on their proper teams, asura gates and waypoints in WvW maps will be working again, etc.

The fix was applied at about 9:15am PDT/12:15am EDT/4:15pm GMT (May 20th, 2015). If you see any other problems, especially things like NPC guards or dolyaks misbehaving, spawning too often or not enough, etc. please post here with the map (Red Borderlands, Eternal Battlegrounds, etc.) and objective (Garrison, Bluelake, Godslost, etc.).

Problems with enemy guards spawning on every friendly keep and inaccurate supply have already been documented in addition to the worlds peace problem, you will easily see it if you go in game. Fix it.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Calanthe.3857

Calanthe.3857

No, I’m in Sea of Sorrows right now and Mendon’s Tower has been ours and the enemy guards keep spawning around and archer inside.

Additional issues (also added to my first post here):

  • NPC guards spawning at wrong times and/or on wrong teams within objectives.
    • Is this only happening when the objective flips?
  • Score reduction when some maps in a match reset/rollback.

NPC workers getting stuck is an issue I’ll take note of for later, but probably isn’t related to the immediate issues with WvW cross-server data we’re investigating now. We’ll have to take care of the World (vs. World) being on fire first.

Thanks for the extra reports and information.

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Posted by: Kitiara.2706

Kitiara.2706

The bug still continues after the latest patch.

WvW Bug following update 19/05/15

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Posted by: Bugabuga.9721

Bugabuga.9721

Yeah as of right now in Eternal “enemy” guards continue to spawn every minute (or less) on top of regular spots. This was north-east inner of SM. Sbi/HOD/Mag match.

Oh and just got disconnected at 1:06AM central

p.s. pardon croc-bowing :P

And then got kicked again (code=5:11:3:159:101) at 1:08AM central time

Attachments:

(edited by Bugabuga.9721)

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

yep same at durios is lots of enemy guards even though we own tower, gate is down to 50% due to npcs hitting it..

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Posted by: Mextli.2347

Mextli.2347

SFR-Gandara – Kodash match up:
- Still bugged NPC’s
- Sups in towers/keep are still broken

Plzzz fix

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Posted by: morrolan.9608

morrolan.9608

Over 36 hours later and still not fixed, unbelievable.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

not true they fixed it, then appear to have broken it again

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Posted by: Kitiara.2706

Kitiara.2706

yep same at durios is lots of enemy guards even though we own tower, gate is down to 50% due to npcs hitting it..

The can take down all gates, including your keeps. Its really amazing, really.

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

my theory was its a reward to give scouts some loot for defending/repairing gate

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Posted by: greyseer.1806

greyseer.1806

Bump kitten still is broken.

WvW Bug following update 19/05/15

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Posted by: Kitiara.2706

Kitiara.2706

Please tell me you will have this fixed for reset.

You have officially broken WvW so much that my server has left WvW and given up.

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

it will be fixed by reset… cant say which reset though

WvW Bug following update 19/05/15

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Posted by: Chris Barrett

Previous

Chris Barrett

Gameplay Programmer

Next

We’re investigating the ongoing issue with NPC guards spawning for the wrong team. It appears to begin affecting objectives after some period of time (or some event) after a map restarts (such as after a game update). If you see any objectives that aren’t experiencing the NPC guard spawning bug, or have any other information, please feel free to share it here.

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Posted by: Lady Po Wang Dabang.1394

Lady Po Wang Dabang.1394

that ive seen on UW its only towers and sm, not supply camps or keeps