WvW Deployable Cannon Bugs/Inconsistencies

WvW Deployable Cannon Bugs/Inconsistencies

in Bugs: Game, Forum, Website

Posted by: RickardJames.8267

RickardJames.8267

I have noticed while testing the cannon that it exhibits the following issues:

- missing a siege decay timer. (potential exploiting and siege capping)
– Having the same damage and range as the main cannon.
(does not use cannon trait line however)
– Blueprint is not returning to inventory when selecting the cancel build button
(but the weapon swap method works)

I will post here if I find any other quirks/bugs.