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WvW Imbalanced /w queue
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I could have sworn the cap for each map wasn’t shared like that, but that each server has a set number of people they’re allowed to field.
It would be useful to know exactly how the capping and queuing works. There are a lot of speculative posts about it but only ArenaNet knows for sure.
If could be a flat cap of 500 per server and when that is full a queue forms, but it could be something a bit more intelligent that tries to maintain a balance even when there are fewer players… that may well lead to a situation though where it’s always the server with the fewest players in WvWvW that dictates the numbers before other servers are queued.
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