WvW Queue - Not a bug but enhacement
I would consider this a bug. Need to allow some ability to get back in when you crash. Even if it resulted in your character being killed and sent back the main way point, that would be a huge step forward in this process. Waiting for hours to get into a Borderlands then crashing and having to wait hours again is absurd.
There ARE bugs in the queue system.
Person A queues for Eternal Battlegrounds.
Persons B-D queue for Eternal Battlegrounds.
B-D all get in while A is still waiting. We hear this in guild chat every night. Everyone has theories on what causes it:
- Don’t queue while in overflow
- Don’t queue while in Lion’s Arch
- Don’t zone after queuing
- Don’t queue for more than 1 thing
Bottom line is the queue system is buggy. The lack of feedback on the state of the queue just makes it worse, because it’s impossible to see that you’re bugged. If I had to guess, I would bet a lot of people are “#0 in line” and get stuck there with no pop-up invite.
I’ve even heard you should requeue after 15 minutes if you get no invite. I have no idea if this resets your place in line or not.
A game that’s 100% WvW
http://www.kickstarter.com/projects/13861848/camelot-unchained
I would consider this a bug. Need to allow some ability to get back in when you crash. Even if it resulted in your character being killed and sent back the main way point, that would be a huge step forward in this process. Waiting for hours to get into a Borderlands then crashing and having to wait hours again is absurd.
this just happened to me 2 times in a row.
Takes a good hour to get into a wvw, then after some time playing in it, crash. Then need to wait more.
Very, very lame.