(edited by uridel.5396)
WvW uncontrolable
Aurasharing Fireaura to 50 people is really intresting also, getting onepushed due to numbers is allot less intersting. Please fix this aoe cap.
This current stuff is uncontrollable indeed.
I think aNet forgot to test +5 people cap.
Spells, skills and utilities are intended to be capped on 5, they have no limit now, which means, 1 guardian can give empower to 50 man blob, heal, quickness, aegis so on so on.
This is no intentional, i hope you guys won’t confirm that after 3 years as leaps
Just to clarify, OP didn’t mean the 1500 condi cap, he means on how many people you can spread it in one spell.
Ty worriedWvWplayer.
I think aNet forgot to test +5 people cap.
More like they forgot to test, period.
Stuff like this is noticed within minutes in high tier WvW (and now its totally broken). Anet must have only tested in PvE with single players or something.
This needs to be higher up. WvW is beyond broken right now; so much that it’s pretty much deserted because any fighting turns into 40+ guardians with perma-every-boon-in-the-game and an ungodly amount of skill lag that reduces it to a Wave of Loot spamfest of never before seen proportions.
Siege is useless because gates melt so quickly. Any defensive siege is pointless because Guardians are literally immortal if they’re running Altru Healing in combination with shouts, symbols and other boon procs that are currently hitting a lot of allies, if not all of them around you.
This is not an issue with condis or aoe cap. It’s straight up Guardians being completely broken because of their skills, their synergies with spreading boons and the fact that boons seem to have no allied cap.