Honestly the entire system of limiting how many parties you can join is… well I don’t see why it exists. The fact that the penalty time constantly increases… well very horrible for when you want to taxi into a map (and constantly get full LFG groups). For example I’m writing this post while waiting for my LFG to become enabled again so I can get into DS.
More specifically though (since this is the bug forum) the client side checks are exceptionally annoying. You see when I click the join button and in that second to get a response from the server the party was already filled I obviously don’t join the party, but I still get treated as though I had joined the party (so I assume this is just a client side check which doesn’t remove from the tally when the server responds that the group is already full).
So basically go into the click event for the LFG join button and (ideally strip out the whole annoying anti-brute force code) and at least implement a system that doesn’t penalise people for not joining groups.
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.