auto target still flakey

auto target still flakey

in Bugs: Game, Forum, Website

Posted by: Daedus Wolfe.1749

Daedus Wolfe.1749

I and other guild members have noticed this the past few days.

Auto target seems to be shifting to objects such as gates, siege equipment and other low priority targets instead of enemy players and/or npcs.

Auto target seems to be shifting to a higher priority target when the player goes on a downed state. ie, shifting to a veteran or champion instead of staying on the current npc target.

I can not say this happens every single time , but it happens often enough to be a pain.

auto target still flakey

in Bugs: Game, Forum, Website

Posted by: StinVec.3621

StinVec.3621

The October 15th patch should include tab target priority changes.
Now, whether these changes include better target prioritizing of aggroed enemies in your face over “random weapon racks far off in the distance that are out of range of any possible weapon or skill” remains to be seen.

Tab Targeting Improvements

  • Now prioritizes Champs/Legendary, then players/clones, then everything else
  • Deselecting your target now resets tab selection history (aka, you’ll start tabbing through from the beginning if you deselect)
  • Can now tab target if your character can see the target (Was dependent on camera before)

Regarding the “target changing from almost dead regular enemy to a full health Veteran upon being downed” issue, others are also reporting it, but there has been no response on the matter yet.

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