Sry for length…just a lot of rant and a lot of explain
As of the Aug 20th change to no server culling in PvE, whenever I am around a small group or more of players and/or farming/killing multiple mobs in fast succession (as commonly has been occuring in these recent living story content patches) basically any indication of the drop and placement of loot, besides the larger, hopefully more valuable, “XXXX type Chest” objects, does not visually occur.
In fact, many of the corpses and their final screams only get registered as I’m forced to slowly and painstakingly rigidly walk what I estimate is the largest area of potential loot drop locations in a grid like pattern to “battleship” my loot. These bodies almost falling out of the sky due to my proximity about 1 minute, upto maybe 3 minutes late….
Basically it’s a game of, “is there loot here?” “miss” “is there loot here?” “miss” “is there loot here?” “HIT!” “is there loot HERE?” “you sunk my battleship!” It takes me, when I really dont’ want to leave things behind and I put full effort into trying, though this is a really hard test, to pick up everything or atleast as much as possible that has been dropped, anywhere between 90 seconds to 5 minutes.
I use the lowest setting preset for appearance settings (highest performance iirc) so I expect the appearance of everything to be somewhat “less impressive”; but because I am giving up that “awe” feature, I expect to be getting the higher performance from the somewhat muted objects: (hint hint… the absolute least way of not over-performing but atleast performing is HAVING EVERYTHING BE VISIBLE THAT IS SUPPOSED TO BE VISIBLE!.. and to add, everything that eventually becomes visible to animate on cue.
This could be happening for a variety of reasons I am sure. But it is the single-most joy sucking and grief multiplying thing when you’re trying to be efficient and smooth and use my time either to either my greatest enjoyment or my greatest betterment often both, and i have to not only sit and freaking play hide and go seek w/ my rewards for actually being there and participaring which over the past weeks I’ve come to hate AND be late/tardy to the next thing on my agenda. But a possible fix, granted I’m not really knowledgeable to ANY degree whatsoever on these concepts or how they are implented much less occurring, but if you gave us the option to turn culling back on… or to a degree…or have the culling atleast be possibly scaleable on our side of the connection in some manner.
I am suggesting and narrowing the problem due to culling, or lack thereof, because this nagging situation and its 100% repeatable occurances never started happening until that patch, and happened immediately after that patch. I can tell you, THAT change is what has triggered these invisible drops and corpses. At first it was annoying, but I thought maybe there was a bug here or there and it would eventually smooth out after a patch or 2. But it is truly unacceptable that this is occuring.
I should not have to rely on my “F” action becoming available to find my drops…