% damage and crit do not affect illusions

% damage and crit do not affect illusions

in Bugs: Game, Forum, Website

Posted by: Lumpy.8760

Lumpy.8760

mesmers are currently limited in upgrade and trait options when it comes to customizing their damage as the clones and phantasms they create are completely unaffected by any percentage based damage and critical hit bonuses that the mesmer has.

sigil of force and accuracy, runes of the scholar, strength, and others are very hard to take on a mesmer because of this. it’s actually been like this forever, and could very well be intentional, but it is not obvious or officially documented anywhere and feels like an oversight that has been adapted to. it’s challenging to test; mesmers feel powerful taking these sigils and runes but in reality they are getting muddled benefits.

% damage and crit do not affect illusions

in Bugs: Game, Forum, Website

Posted by: Lumpy.8760

Lumpy.8760

this includes the chronomancer trait Danger Time and severely hinders the effectiveness of it

% damage and crit do not affect illusions

in Bugs: Game, Forum, Website

Posted by: Nocturnal Lunacy.8563

Nocturnal Lunacy.8563

Aren’t mesmers already pretty broken without having to make them even more broken? nobody uses the clones for anything anyway but to spam shatters after all thats all mesmers do is spam shatters.

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% damage and crit do not affect illusions

in Bugs: Game, Forum, Website

Posted by: Lumpy.8760

Lumpy.8760

Fragility also doesn’t work with phantasms. Mesmers are being left behind because damage modifiers affect only a fraction of our damage!