damage chain

damage chain

in Bugs: Game, Forum, Website

Posted by: HnRkLnXqZ.1870

HnRkLnXqZ.1870

Noticed a funny bug/effect on my engineers flamethrower. If I autoattack with (1) Flame Jet, I do hit 5 times in a row and every hit is a bit stronger than the previous one. The problem is, once a cycle is done, the chain not starts from the beginning, it starts right where the previous ended.

For example: If I start with 300 damage on first hit, the chain ends with 1200 damage on the fifth hit. If I use Flame Jet again, I start with 1300 damage and end arround 2400 or so. This keeps rising and rising, until i do a longer break (~ 1-2 seconds).

Before the update the chain did reset after every cycle. Now it only does if I do a longer break between.

I also heared some thieves experience similar situations with their Unload skill (pistol&pistol dual wield).

Does this work as intended?

dulfy-effect: Knowledge is power. But without fame, you are just a freak.

(edited by HnRkLnXqZ.1870)

damage chain

in Bugs: Game, Forum, Website

Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

Every channeled skill is doing this. I noticed it right after the feature patch on Mesmer. Also noticed that sometimes no numbers appear at all (although after I tested more, the damage is actually still being done)

damage chain

in Bugs: Game, Forum, Website

Posted by: Xyonon.3987

Xyonon.3987

It doesn’t matter technically, but it’s kinda annoying …

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