I don’t know where to put this, so I put it in bug thread.
Dodge (v) direction is backward while standing still unless you are running or have the direction button pressed so it will dodge towards the direction.
I don’t know why but I have a lot of deaths on the following scenerio. I have ‘x’ assigned to change char facing direction 180 degree. So I can have a mean of quickly running back towards the opposite direction when things get ugly ahead. But sometimes things are really getting super ugly and I usually have to make the turn and immediately do dodge. It’s supposed to dodge away after I turn, but often somehow it dodge back into the nasty place and got me killed.
I think this might be related to the ‘x’ turn 180 degree button. Sometimes when I clicked it only once, and it’s supposed to turn and round away. But somehow it keeps turning back toward where the target cursor originally is, automatically. So you end up keep push the turn button and the camara is turning circles utile you point your target cursor away or you got killed. Plz fix this, don’t automatically turn back to where the target cursor is, this really kills when the battle gets nasty and you have short reaction time.
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