(edited by Kizzu.5826)
[exploit] infinite environnemental weapons
Just one thing, if Anet is to correct this glitch, I hope they won’t change the kits mechanics but the environnementals weapons themselves.
Making buffered interruption while equipping a kit will indeed solve this glitch, but the gameplay of the engineer may be greatly affected. They won’t be able to chain skills when using kits, cause they may interrupt their own skills.
We already have an issue having a bivalent button that is ², who can either cancel a skill or remove a kit to go back to the main weapon (this is already a source of unwanted interruptions)