[exploit] infinite environnemental weapons

[exploit] infinite environnemental weapons

in Bugs: Game, Forum, Website

Posted by: Kizzu.5826

Kizzu.5826

Hi, I wanted to report a glitch that allowed a special class : the engineer, to use some of the environnemental weapons without consuming them.

I’ll give two example that appear to be exploited in the map “raid of the capricorn” in spvp : the elixir bottle and the canon ball.

When carrying one of those items, a usable skill appears, and this can only be used once before desappearing. However, engineers have specific utilities called “kits” that are considered to be bundles, and when they are equipped, a character will instantly drop the item in the floor.
However this doesn’t interrupt a skill, so if you equip a kit while using an elixir bottle, you will drop the elixir but you won’t stop drinking it.
Same goes for the canonball, you will drop the canonball but at the same time throw it in an area, resulting in duplicating the said item.

(edited by Kizzu.5826)

[exploit] infinite environnemental weapons

in Bugs: Game, Forum, Website

Posted by: Kizzu.5826

Kizzu.5826

Just one thing, if Anet is to correct this glitch, I hope they won’t change the kits mechanics but the environnementals weapons themselves.

Making buffered interruption while equipping a kit will indeed solve this glitch, but the gameplay of the engineer may be greatly affected. They won’t be able to chain skills when using kits, cause they may interrupt their own skills.
We already have an issue having a bivalent button that is ², who can either cancel a skill or remove a kit to go back to the main weapon (this is already a source of unwanted interruptions)