gw1 – healing signet/frenzy/charge
legendary projectile sounds bugged?
Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])
gw1 – healing signet/frenzy/charge
gw1 – healing signet/frenzy/charge
Yeah I noticed that as well, Quip also seems a bit bugged to me, it sounds sped up when you use #3 skill ‘Unload’.
Yep I noticed too, never suspected it was because patch. Dreamer sounds a lot worse now. You should chance topic title to ‘legendary projectile sounds bugged’ (to make it more clear what you are talking about).
Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.
Yep I noticed too, never suspected it was because patch. Dreamer sounds a lot worse now. You should chance topic title to ‘legendary projectile sounds bugged’ (to make it more clear what you are talking about).
good idea, thanks
Fat Disgrace (banned) Man Flu Survivor – war/The Cabbage -Thief (gunners hold / [TaG])
gw1 – healing signet/frenzy/charge
gw1 – healing signet/frenzy/charge
Once u are it, the bolt’s electric animation always bugs out when u walk into a zerg.
Would love them to get some attention. Thx